How to make games early in Hades II for Nintendo Switch 2 | Interact with Greg Kasavin


The Nintendo shows the switch 2 hybrid game console in New York yesterday, and it brings a lot of game developers making games for the platform for the platform. One of the games shown is the better II games, which are in action for four years.

I talked to Greg Kasavin, Creative Director of the Supergiant Games, how the company arrived at the Nintendo at early access to May 2021.

Now the title is ready for the Nintendo Switch and the Nintendo Switch 2

Hades II have melinoes, the brother of the original Zagreus game. He conflated with Titan cropos (his grandfather). He gave up with Olympian gods from the first game – Zeus, Poseidon, Artemis and Aphrodite. He also had to deal with new gods in the game like God’s carpenter at Dissesto, Dido God Apollo, Botad Didensed Endedse. Melinoe has the ability to view animals and lower the power of the month to his enemies.

Hades II from the greater games
Hades II

Supergiant enjoys how the switch version is done by 2020, says Kasavin, because the game found a big and enthusiastic audience.

For successive, the company wants it to fix the original switch. At the time they started, they didn’t know about switch 2, as Kasavin said.

“When we learned the switch 2, we got the game and running on that platform because of the fundamental we set,” Kasavin said. “It’s great for us to have this greater than the more than the most screen.”

The Dev team exploits additional hardware headroom to add effects while still supporting original platform. The team explores the new Controller Game of Joy for Switch 2, because it serves a mouse. But the team decided to delay the mouse capability.

“We want people to be able to pick up and play this game with the most basic understanding of how the controls move,” Kasavin said.

The game runs 720p to the original switch, but it can be 1080p resolution in new hardware in terms of Ragand Hades II. It is not difficult to do because the team makes the game to support many resolutions of modern PCs. Target is to take the game to run 60 frames per second of switch and switch 2 that is the nature of hardware design – it’s a shifting target.

As for four years, that is almost the time done to make the original Hades. The new game is likely to take longer, says Kasavin.

“It’s a bigger game,” he said. “It is very important for finding a step in progress we can keep in time it is a marathon, which can always be with the patterns we need to end. That has been done. Most of the time of development is just a work.”

Hades II has not yet had a Datuns Rich. There is at least one more early access mode to hit. But Kasavin said the game is to be sold for a low price because the company believes in giving a good value for players.

“The original game of Hades was also due to the first progress of access, and it was also important in this sequel,” says Kasavin. “We are very grateful to enjoy everything for the original game, and for early access to this game. It helps keep us.”

Revelation: Nintendo pays my way to New York.



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