
As a fanatical witch in Exile 2, new summoning skills, Bind the ghostit really caught my attention during the preview I attended. In fact, we emphasized that this is one of the reasons why the witch class is Being crushed secretly Started as patch 0.2.0. Honestly, the potential to have a specific minion from the game world is very exciting.
Unfortunately, all the hype may be in vain. We heard early on that the bound ghost wouldn’t appear at the beginning of early access, because some of the problems were simply not resolved at the time. Some players have tried the skill and found it lacks.
The bound ghost skill of Exile 2’s path seems not ready yet
Currently, the path of the new summoning technique of Exile 2 is really frustrating. If nothing else, it’s a very cool idea, but time has come. I would love to see it in other ARPGs and MMOs. The closest thing we’ve seen is the ability to temporarily control the demon/undead in World of Warcraft.


So, what’s wrong with this path of Exile 2 summoning technique? Perhaps the most annoying thing is that when you bind the ghost (the enemy’s minion) you can’t untie it. Every time you use the bound ghost, it must be a clean, fresh gem. Despite the generous game, it is frustrating to have to continue swapping gems.
Some ghosts also have some famous problems. It has been reported that your new lie is not far away from the enemy, not towards the enemy. This is hopefully resolved. You will then have these ghosts’ skills panels.
The abilities they have are not shown, so it’s hard to know which support gems you should insert. There are also reports that when you use appropriate enhancements to them, your physical ability does not cause any damage. Support Gemlike cruelty. At least you can upgrade them so maybe they won’t waste it later, but now, for our Undead Masters, it looks a bit rough. This is a cool idea, hopefully it will see some updates/fixes somewhere along the route.
Check out our Exile 2 guide and other paths to features